PDM Conversion by Key Experience

A diagram that reorganizes field-based planning experience into Problem · Demand · Mission · Deliverable · KPI.

IAC Offline Workshop Seoul 2026

AI + Content Director "Harry Goodwine"

Sharing Operational Plan Matrix Planning Approach

"Harry Goodwine" Project History 1

Harry Goodwine "Harry Goodwine" Project History

ㅤㅤ2005 – World's First 3D Mobile Game Development (Pirate Era) ㅤㅤ2006 – World's First Mobile Korean Dictionary Development (GVR) ㅤㅤ2009 – Development of Participatory Character Education and Informatization ㅤㅤㅤㅤㅤTraining Program for the Republic of Korea Army,     ㅤㅤ- Distributed to all military units in South Korea ㅤㅤ2011 – Korea's First Curation Program Development (Quizl) ㅤㅤ2012 – World's First Delivery Application Development (Woori Market) ㅤㅤ2013 – World's First Comics + Game Convergence Content Development     ㅤㅤ - Officially invited and exhibited at the Angoulême Festival in France (Jakaliaki) ㅤㅤ2014 – World's First Tablet-based Food Ordering Service Development (Ohder) ㅤㅤ2016~2020 – CEO and Master Chef of 「The Sobaan」 ㅤㅤ2021~2022 – Head of Strategic Planning at 「Blockchain V-Group」     ㅤㅤ - Korea's First Led development of blockchain luxury goods trading service V4u ㅤㅤDisney -- Metaverse Executive Director (2022) ㅤㅤGucci --- Metaverse Executive Director (2022) ㅤㅤLeague of Legend -- Metaverse Executive Director (2023) ㅤㅤLG Electronics --- Metaverse Executive Director (2023) ㅤㅤKIA Motors ------ Metaverse Executive Director (2023) ㅤㅤSamsung --- Galaxy Store Blockchain NFT Executive Director (2023) ㅤㅤHyundai--- Ionic 6 Blockchain NFT Executive Director (2023) ㅤㅤCJ--- K-Concert Executive Director (2023) (France, Germany, UK, USA) ㅤㅤSK Planned and Managed AI Coding Competition (2024) ㅤㅤRoblox Korea's First Planned and Managed Roblox Game Competition (2024) ㅤㅤENOZ AI and Educational Content Executive Director (2024~2026) ㅤㅤㅤㅤㅤㅤ2025~ Team Asia Planning and Development Executive Director     ㅤㅤ - World's First AI Art Creation Agent "Kesia" Development ㅤㅤ2025 ~ Present – International AI Art Association     ㅤㅤ - First Asian Judge and Director ㅤㅤ26~ IllusionAI - Director & CEO (Preparing to Launch)     - Strawberry Rabbit Studio Development (AI Multi-Image Video Generation Tool),     - Illusion AI Video Synthesis Engine Development (AI Video Synthesis Platform)
AI Education · Hackathon Competition

Planning and Operation of SKT AI Hackathon for Visually Impaired Youth

Problem1. Lack of tools and programs for visually impaired students to learn AI technology, 2. Lack of opportunities to participate equally in society with AI utilization skills
Demand1. Students, schools, local governments, and companies need to provide opportunities for visually ㅤㅤimpaired individuals to acquire AI capabilities. 2. Need for practical platforms and performance indicators to demonstrate that visually impaired people ㅤㅤcan use AI equally
Mission1. Develop and train dedicated learning tools for the visually impaired, 2. Launch excellent works as actual products through healthy competition, ▶ Share confidence that visually impaired people can fully utilize AI.
Deliverable1. Planning and operation manuals for AI competitions, judging criteria (planning/development of 4 types of competitions) 2. Development of customized AI educational tools for the visually impaired (Harry AI Maker) 3. Train teachers first to serve as dedicated instructors (leading instructor training) 4. Participant presentations and award structure (Minister/Head of Institution commendations) 5. Planning for actual product production and launch (Idol and OST album release)
KPINumber of participants, completion rate, number of submissions, quality of awarded works, participation satisfaction
Pythorn & LUA Game Development · Hackathon

Planning and Operation of Korea Roblox Game Development Competition

Problem1. Students are accustomed to consuming games but lack experience in designing and creating them directly 2. Loss of logical problem-solving skills through text coding due to the expansion of AI no-coding
Demand1. Increasing demand for creative digital education using Roblox and Lua scripts 2. Growing necessity for introductory Python text coding education 3. Rising demand for coding literacy among university students
Mission1. Educate university students to utilize them as assistant instructors 2. Provide joint lectures to elementary school students in the region 3. Host competitions where teams code and develop ships collaboratively to compete against each other
Deliverable1. Lua script + Python coding AI education 2. Ship captain coding, team battle preparation 3. Tournament competition rules for winning
KPINumber of participating teams, number of completed ships, number of script creations, winning tournament, creativity evaluation
Digital AI Literacy + AI Art Content Production

Uzbekistan Digital AI Education + Hub-based Lead Teacher Training

Problem1. Very slow public internet at 5 bps modem speed 2. Students and teachers unable to receive any digital education 3. Schools and local governments without funds to hire instructors or teachers
Demand1. Need to strengthen basic AI capabilities of teachers and students 2. Need latest equipment and fast internet for digital education 3. Need instructors who can teach the latest technology
Mission1. Planning to train digital AI lead teachers 2. Planning to distribute AI classrooms + fast internet 3. Planning to distribute Harry AI education tools
Deliverable1. Persuade governor, establish AI lead classrooms with latest equipment and fast internet 2. Operate lead teacher training programs + youth AI literacy classes 3. Conduct in-service training for teachers and students in local schools centered on hub schools
KPIParticipation numbers, attendance statistics, successful submission of assignments, quality of outputs, satisfaction with education participation,
Digital Literacy + Accessibility Education (Yeoncheon-gun, Pocheon-si, Yangju-si, Gwangju-si) 1
Digital Literacy + Accessibility Education (Yeoncheon-gun, Pocheon-si, Yangju-si, Gwangju-si) 2
Digital Accessibility + Digital Literacy

Digital Literacy + Accessibility Education (Yeoncheon-gun, Pocheon-si, Yangju-si, Gwangju-si)

Problem1. The training locations in urban areas are too far away, making group training difficult 2. Dispatching instructors to remote villages far from the city is challenging 3. Students have high digital skills but low coding literacy and AI literacy
Demand1. Need to bridge the digital AI gap with Korea's central city (Seoul) 2. Educational programs and instructors to support this are needed 3. Regular education overcoming physical constraints is necessary
Mission1. Dissemination of digital + AI literacy and applied education 2. Train and dispatch instructors from local residents 3. Provide online program materials
Deliverable1. Develop and operate instructor training programs 2. Develop and operate digital literacy (including drones) + AI literacy curricula
KPINumber of education participants, comprehension, satisfaction, hiring local instructors, level of reach
Jeonju City, Daegu City, Busan City, Sokcho/Goseong in Gangwon Province, Seongbuk-gu, Nowon-gu, Gangbuk-gu, Dobong-gu, Gwangju in Jeonnam, etc.

Over 13 Years of Experience in Technical Education/Lectures for More Than 5,000 People, 800 Hours (Talent Donation Social Contribution Activities)

Problem1. Public education provided in schools lags market trends by 3 years
Demand2. High school students need portfolios for college admission and projects for employment
Mission3. There are no teachers who can teach the latest technologies and development tools
Deliverable1. External experts who can teach the latest technologies are needed
KPI2. Project leaders who can lead development clubs for a specific period are needed
2026 Souel IAC Workshop

PDM for Today's Workshop Operation

Problem1. The activity plan must be completed in a short time. 2. Participants are not familiar with writing PDM and curriculum. 3. Focusing on necessary content rather than impressive imagination.
Demand1. AI tools are needed to assist in writing PDM and curriculum. 2. A generative model trained on diverse data and best practices is required. 3. Experience and time are needed for impressive and focused imagination.
Mission1. Develop PDM and curriculum generation tools to provide at the workshop. 2. Share Harry's field experience and offer experiential programs. 3. Introduce associative planning techniques and allocate time for impressive imagination.
Deliverable1. Operate music generation tools, image/video generation tools (for experience). 2. Introduce cases of associative planning techniques, provide LIZE jazz music.
KPIDerive key scenes through imagination, convert to PDM, reflect in curriculum, participant satisfaction
img upload  
Problem
Demand
Mission
Deliverable
KPI
1 / 9
Hello. I am AI expert Harry Goodwine.